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Create your very own apps for the latest iOS devices. You'll start with the basics, and then work your way through the process of downloading and installing Xcode and the iOS 10 SDK, and then guides you though the creation of your first simple application. Meer
This book offers readers a fantastic introduction into creating CareKit based applications using the Swift language. It starts with the basics and provides a step-by-step guide to learning all aspects of creating a CareKit iOS application that could serve as the basis for a patient care plan. Meer
Discover the essential concepts and new iOS 10 SDK and Swift 3 programming language APIs to build iPhone and iPad database driven applications using the defacto standard for data storage for mobile apps, SQLite. Meer
This concise book shows you how to create PHP command line interface (CLI) scripts, including user interaction and scripts to automate and assist your workflow. Meer
Learn software engineering and coding best practices to write Python code right and error free. In this book you’ll see how to properly debug, organize, test, and maintain your code, all of which leads to better, more efficient coding. Meer
Learn how to develop powerful data analytics applications quickly for SQL Server database administrators and developers. Organizations will be able to sift data and derive the business intelligence needed to drive business decisions and profit. Meer
Master Oracle GoldenGate technology on multiple database platforms using this step-by-step implementation guide. Learn about advanced features to use in building a robust, high-availability replication system. Meer
Learn how to deploy Raspberry Pi computers in a classroom or lab situation and how to navigate the hardware and software choices you face.
Deploying Raspberry Pi in the Classroom equips you with the skills and knowledge to plan and execute a deployment of Raspberry Pi computers in the classroom. Meer
Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.
In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. Meer
Learn Intel 64 assembly language and architecture, become proficient in C, and understand how the programs are compiled and executed down to machine instructions, enabling you to write robust, high-performance code. Meer
Design and build custom hardware interfaces for the Raspberry Pi and discover low cost display and sensor options for embedded system projects.
With this book you'll master 12C communications using Raspbian Linux in C++ and perform ADC and DAC experiments. Meer
Learn how Appium is implemented in Java and integrated with tools, such as TestNG, Cucumber, Maven, Jenkins and Selenium Grid to create test automation frameworks. Meer
Learn the fundamental foundations and concepts of the Apache HBase (NoSQL) open source database. It covers the HBase data model, architecture, schema design, API, and administration. Meer
New Services such as for Internet data and multimedia applications, have caused a fast growing demand for broadband communications. The fundamental technologies for the integration of these services have been developed in the last decade: optical communications, photonic switching, high speed local area networks, Asynchronous Transfer Mode (ATM), ISDN and B-ISDN, Internet packet networks and mobile communications. Meer
Broadband communications is widely recognized as one of the key technologies for building the next generation global network infrastructure to support ever-increasing multimedia applications. Meer
In the mathematical treatment of many problems which arise in physics, economics, engineering, management, etc., the researcher frequently faces two major difficulties: infinite dimensionality and randomness of the evolution process. Meer
This volume forms the edited proceedings of the Sixth International Symposium on Communications Interworking, held in Perth, Western Australia, from 13-16 October, 2002. Meer
Deformable avatars are virtual humans that deform themselves during motion. This implies facial deformations, body deformations at joints, and global deformations. Meer
Design and Analysis of Distributed Embedded Systems is organized similar to the conference. Chapters 1 and 2 deal with specification methods and their analysis while Chapter 6 concentrates on timing and performance analysis. Meer
The original motivation for the development of digital computers was to make it possible to perform calculations that were too large to be attempted by a human being without serious likelihood of error. Meer
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