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QoS, short for “quality of service, is one of the most important goals a network designer or administrator will have. Ensuring that the network runs at optimal precision with data remaining accurate, traveling fast, and to the correct user are the main objectives of QoS. Meer
Graphics and game developers must learn to program for mobility. This book will teach you how. "This book - written by some of the key technical experts. Meer
The creation of ever more realistic 3-D images is central to the development of computer graphics. The ray tracing technique has become one of the most popular and powerful means by which photo-realistic images can now be created. Meer
A global information revolution has begun. Converging communications and computing technologies are forming information superhighways, linking people and information interactively, at any time, in any place, via a combination of multimedia, digital video, sound, graphics, and text. Meer
User-Centered Design Stories is the first user-centered design casebook with cases covering the key tasks and issues facing UCD practitioners today. Intended for both students and practitioners, this book follows the Harvard Case study method, where the reader is placed in the role of the decision-maker in a real-life professional situation. Meer
Multiprotocol Label Switching (MPLS) is a data plane and control technology that is used in packet (that is Internet Protocol) networks. Now over ten years old, it has taken root firmly as a fundamental tool in many service provider networks. Meer
Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering. Meer
Network Simulation Experiments Manual, Third Edition, is a practical tool containing detailed, simulation-based experiments to help students and professionals learn about key concepts in computer networking. Meer
The divide between UX and Web development can be stifling. Bridging UX and Web Development prepares you to break down those walls by teaching you how to integrate with your team’s developers. Meer
Perfectly intelligent programmers often struggle when forced to work with SQL. Why? Joe Celko believes the problem lies with their procedural programming mindset, which keeps them from taking full advantage of the power of declarative languages. Meer
Writing Effective Business Rules moves beyond the fundamental dilemma of system design: defining business rules either in natural language, intelligible but often ambiguous, or program code (or rule engine instructions), unambiguous but unintelligible to stakeholders. Meer
This fourth volume, edited and authored by world leading experts, gives a review of the principles, methods and techniques of important and emerging research topics and technologies in Image, Video Processing and Analysis, Hardware, Audio, Acoustic and Speech Processing. Meer
Everyone wants privacy and security online, something that most computer users have more or less given up on as far as their personal data is concerned. Meer
Since its first volume in 1960, Advances in Computers has presented detailed coverage of innovations in computer hardware, software, theory, design, and applications. Meer
Content-based 3-D object retrieval has attracted extensive attention recently and has applications in a variety of fields, such as, computer-aided design, tele-medicine,mobile multimedia, virtual reality, and entertainment. Meer
Increasingly, human beings are sensors engaging directly with the mobile Internet. Individuals can now share real-time experiences at an unprecedented scale. Meer
IPv6 Socket API Extensions: Programmer's Guide covers the IPv6 applicaton programming interfaces (API) extensions and enhancements that have been made to the socket APIs. Meer
This series, since its first volume in 1960 and now the oldest series still being published, covers new developments in computer technology. Each volume contains from 5 to 7 chapters and 3 volumes are produced annually. Meer
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