,

Beginning Windows Mixed Reality Programming

For HoloLens and Mixed Reality Headsets

Paperback Engels 2021 2e druk 9781484271032
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

Develop applications and experiences for Microsoft’s HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided.
Beginning Windows Mixed Reality Programming, 2nd edition clearly explains all the nuances of mixed reality software development. You will learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with toolkits such as Microsoft's Mixed Reality Toolkit and Unity’s AR Foundation and XR Platform, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. This newly revised edition also includes updated content for HoloLens 2 development, including tutorials for new interactions such as hand tracking and eye tracking.

What You Will LearnPrototype ideas quickly for the HoloLens 2 and Windows mixed reality devicesGet started with Unity, the preferred tool for developing 3D experiencesLocate and import 3D models for your project, or make your ownUse spatial sound, voice commands, gestures, hand tracking, and eye trackingBuild with Microsoft's Mixed Reality Toolkit and other toolkits to make apps the easy wayPublish to the Windows Store and make money from your app
Who This Book Is For
Programmers looking to quickly learn how to create experiences for HoloLens 2. Also for programmers interested in building applications for the growing crop of virtual reality devices that support the Windows Mixed Reality platform. 

Specificaties

ISBN13:9781484271032
Taal:Engels
Bindwijze:paperback
Uitgever:Apress
Druk:2

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Inhoudsopgave

<p>Part I: Getting Started.- 1. Gear Up: The Necessary Hardware and Software Tools.- 2. Unity Crash Course.- Part II: Building Holographic Experiences.- 3. Creating Your First Hologram.- 4. Introduction to the Mixed Reality Toolkit.- 5. Interacting with Holograms.- 6. Using Spatial Awareness.- 7. Spatial Sound.- Part III: Growing as a Holographic Developer.- 8. Azure Spatial Anchors.- 9. Shared Experiences.- 10. Awe Inspiring Experiences.- 11. Turning Holograms Into Money.- 12. Community Resources.</p>

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        Beginning Windows Mixed Reality Programming